Archives of.nethys. A beastkin treads the line between nature and society, living with a ...

Your racket shapes your rogue techniques and the way you approach

Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles Licenses Search ... Firebrands. Product Page Paizo Store. Release Date 3/29/2023. Product Line Lost Omens. Armored Cloak Beast Blessed, Dauntless, Firebrand Follower, Free Spirit, Runner, Thrill-Seeker, Unremarkable Arshea, Jin Li, Marishi, Picoperi, The Divine Dare, The Last Breath, The Perplexing Jest, The Resplendent Court, Thisamet, Yelayne Anylength Rope ...Dwarves. Dwarves are a stoic but stern race, ensconced in cities carved from the hearts of mountains and fiercely determined to repel the depredations of savage races like orcs and goblins. More than any other race, dwarves have acquired a reputation as dour and humorless artisans of the earth.Art added to all aliens from Alien Archives 3 and 4, completing the Alien Archive series. Art has also been added to all race entries from the Core book and Alien Archives. We've changed how Starfinder Society notes are displayed, moving away from the hover-over text and instead displaying them in-line with the body of what they ...Tim is a Canadian engineer and avid gamer who loves RPGs and spreadsheets. He has been playing TTRPGs for 25 years, and caught the Pathfinder volunteering bug when helping Owlcat Games with their Kingmaker booth at PAX. To support the recent influx of new Pathfinders and Starfinders, he will be helping us with some much needed updates to the ...Members of other races can learn to cast them with GM permission. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. For 24 hours after the ritual, the caster may prepare spells of the requested deity.Witchwarper Source Character Operations Manual pg. 60 Most people believe that reality is limited to their physical surroundings. You know the truth: that everything around you is merely a thin veil draped across the infinite tapestry of existence.Most familiars are Tiny animals, though a few are unusual, such as a leaf druid's leshy familiar. Some familiars, however, are more powerful creatures with unique abilities. Any character can gain a specific familiar so long as they already have a familiar with at least the required number of abilities listed in the specific familiar's stat block. Source Core Rulebook pg. 60 4.0. At 1st level when you create your character, you gain a background of your choice. This decision is permanent; you can't change it at later levels. Each background listed here grants two ability boosts, a skill feat, and the trained proficiency rank in two skills, one of which is a Lore skill.Dwarves have a long history of forced exile from ancestral holds and struggles against the depredations of savage foes, especially giants, goblinoids, orcs, and the horrors that dwell deep below the surface. While trust from a dwarf is hard-won, once gained it is as strong as iron. If you want to play a character who is as hard as nails, a ...Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. Deities Equipment + Equipment (Non-Magical) ...Equipment. Source Starfinder Core Rulebook pg. 166. It’s a dangerous galaxy, and a smart explorer knows that the difference between success and failure—or even life and death— may be the equipment you have at the ready. This chapter presents all sorts of different equipment, from weapons and armor to adventuring gear for scouting new worlds.The divine strategist leads the armies of the faithful, not from the front lines but through her clever strategy and tactical acumen. Eschewing physical armor for protection via the strength of his faith, an ecclesitheurge focuses on the miracles his deity bestows and the breadth of that deity’s dominion.Prestige Classes. Promising servant of the Whispering Way. Disciplined duelist from Brevoy. An arcane spellcaster who draws upon ancient elven traditions to infuse his arrows with potent magical power. A troublemaker and a scoundrel who uses arcane magic to enhance her thievery and trickery.A shielded fighter focuses on both offense and defense, blending weapon and shield in perfect balance to impede his enemies while delivering deadly blows, and even turning the shield itself into a formidable weapon. Siegebreaker. 1st, 2nd, 4th, and 8th-level Bonus Feats; Bravery; Weapon Mastery.Archetype Alchemist. Prerequisites Expert Alchemy; master in Crafting. Your advanced alchemy level increases to 7. For every level you gain beyond 12th, your advanced alchemy level increases by 1. You enjoy tinkering with alchemical formulas and substances in your spare time, and your studies have progressed beyond mere experimentation. Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/ Rituals Rules ... 1: Arcane Essence (Sp) mage armor 3/day, mirror image 2/day, or fly 1/day. 2: Arcane Eye (Sp) You can use arcane eye three times per day as a spell-like ability. The arcane eye you summon functions as if you had cast arcane sight and were able to view its information through the arcane eye. This allows you to see magical auras through the ...Human Racial Traits. +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Humans have a base speed of 30 feet.Archives of Nethys (AoN) has been an incredibly useful site for all these years, helping me to craft my world for my players. Ever since it...merged? or whatever and changed their URL (I don't know the whole story behind it all), it seems that parts of the site are nearly useless, taking 5+ minutes to load pages, if they don't just ...Dec 24, 2020 · To support the recent influx of new Pathfinders and Starfinders, he will be helping us with some much needed updates to the Pathfinder 1e side of the Archives. To start with, he's going to focus on missing errata updates and a new FAQ section. An instinctual connection to and faith in the world, the cycle of day and night, the turning of the seasons, and the natural selection of predator and prey drive the primal tradition. Druids are the most iconic primal spellcasters, calling upon the magic of nature through deep faith and a connection to the plants and animals around them, and ...18. Skill feat, swashbuckler feat. 19. Eternal confidence, general feat, light armor mastery, skill increase, vivacious speed +30 feet. 20. Ability boosts, skill feat, swashbuckler feat. In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background.Alchemist Details Alchemist Feats Alchemist Kits Alchemist Sample Builds Research Fields. Every level at which you gain an Alchemist feat, select one of the following feats. You must satisfy any prerequisites before taking the feat. Source Bestiary pg. 5. Each creature's rules appear in a stat block, with a structure similar to those of feats, spells, and magic items. Because creatures have more abilities than those game elements, however, their statistics include more entries, many of which have special formats. Click here for the full rules on Creatures. Sword of Gluttony, Ungarato. Artifacts and Legends. Sword of Greed, Chellan. Rise of the Runelords Adventure Path. Sword of Lust, Asheia. Artifacts and Legends. Sword of Pride, Baraket. Pathfinder #133: Secrets of Roderic's Cove. Sword of Sloth, Shin-Tari.There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely …The effects of this ritual last for 1 year, and they extend in a 40-foot radius centered on an immobile shrine, altar, or fixture of your deity. While within the area, worshippers of your deity gain a +1 divine bonus to Armor Class, attack rolls, damage rolls, saving throws, and skill checks. If your deity is chaotic, evil, good, or lawful ...Shelyn (The Eternal Rose) [NG] Shelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as best they can. Even the crudest artistic awakenings are worthy of praise in the goddess’s eyes, as they represent an individual’s expression of life’s trials and ...Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/ Rituals Rules ... Ancestries - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + AfflictionsThough now that you mention it, I might try some of the by-chapter PDFs and see if that works. EDIT: It's also worth noting that I'm ultimately looking for something that can index your collection of PF2e PDFs so it's easy to search through the whole collection at once, ala DnD Beyond or your own, personal, offline Archives of Nethys. tdhsmith.Class Level: This is the spiritualist’s class level. HD: This is the total number of 10-sided (d10) Hit Dice the phantom possesses, each of which is modified by the phantom’s Constitution, as normal. BAB: This is the phantom’s base attack bonus.A phantom’s base attack bonus is equal to its Hit Dice. Phantoms do not gain additional attacks using their …Blinded You can't see. All normal terrain is difficult terrain. You can't detect anything using vision. Automatically critically fail Perception checks that require you to see; if vision is your only precise sense, you take a –4 status penalty to Perception checks.Cryptic Spell [one-action] Feat 4. Concentrate Druid Manipulate Metamagic. Source Dark Archive pg. 64. Requirements You're in natural terrain. You hide your magic in the croak of a frog, in the sway of the trees, in the howl of the wind, and the flicker of the will-o'-wisp. If the next action you take is to Cast a Spell, attempt a Nature check ...Your racket shapes your rogue techniques and the way you approach a job, while building your reputation in the criminal underworld for a certain type of work. A client with deep pockets might even hire a team of rogues for a particular heist, each specializing in a different racket, in order to cover all the bases. Choose a rogue’s racket.F This spell has a focus component not normally included in a spell component pouch. M This spell has a material component not normally included in a spell component pouch. R Spell requires a requisite religion or race. If religion, spellcaster must worship the listed deity to utilize the spell. If race, the spell might only target members of the listed race (the spell …While you're always creating inventions, there's one that represents your preeminent work, the one that you hope—with refinement—might change the world. Choose one of the below innovations. Your innovation's level is equal to your level. If your innovation is destroyed, you can spend 1 day of downtime and attempt a Crafting check with a ...A ranged fighter delivers precise shots from a distance. You can be an intimidating presence. This can be useful when negotiating with enemies, but is sometimes a liability in more genteel interactions. You keep up your defenses in preparation for combat, and keep an eye out for hidden threats.Sorcerer. Scions of innately magical bloodlines, the chosen of deities, the spawn of monsters, pawns of fate and destiny, or simply flukes of fickle magic, sorcerers look within themselves for arcane prowess and draw forth might few mortals can imagine. Emboldened by lives ever threatening to be consumed by their innate powers, these magic ...The following feats represent a fighting style that’s popular among the elves of the Mordant Spire, particularly monks. Beastmaster Style: Beastmaster Style; Beastmaster Ire, Beastmaster Salvation. While in this style, you have greater control over your non-mount animal companion.Shadows at Sundown. Product Page Paizo Store. Release Date 5/25/2022. Product Line Adventures. Source Group Shadows at Sundown. Gray Maiden Plate Lorthact Horn of the Sun Aurochs Breath Weapon (familiar), Silver Infusion (familiar), Tenacious Mind (familiar) House Drake Brooding Fvalthahalia, Ileosa's Fifth Manifestation, Ileosa's Sixth ...Archives of Nethys Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard1/day. 1d6 points of Dex damage and target is exhausted, its speed is reduced by half, and it is unable to speak. 2 consecutive saves. Greenscale. injury. DC 15. 1d6 days. 1/week. 1d2 Cha damage and 1d2 Dex damage, target must make a second Fort save or 1 point of the Cha damage is drain instead.Through a select, worthy few shines the power of the divine. Called paladins, these noble souls dedicate their swords and lives to the battle against evil. Knights, crusaders, and law-bringers, paladins seek not just to spread divine justice but to embody the teachings of the virtuous deities they serve.Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/ Rituals Rules ...The Mockingbird is a master at running into foes and coming away with their weapons. Mimicking their skill, you strike at a foe's wrist while tumbling past them, weakening their grip. You attempt to Disarm the enemy whose space you moved through. You can use Acrobatics instead of Athletics for this check.Source Core Rulebook pg. 437 4.0. Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith’s edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous). Each deity below has their alignment listed in parentheses after their name, followed by a short description and ...Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. Deities Equipment + Equipment (Non-Magical) ... Medium: Aasimars are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Aasimars have a base speed of 30 feet. Darkvision: Aasimars can see in the dark up to 60 feet. Skilled: Aasimars have a +2 racial bonus on Diplomacy and Perception checks.Wayang (Blood of Shadows pg. 11): The rogue gains 1/6 of a new rogue talent. Wyrwood (Heroes of Golarion pg. 6): The rogue gains 1/6 of a rogue talent. Wyvaran (Legacy of Dragons pg. 18): Add a +1/2 bonus to Stealth and Sleight of Hand checks to steal or hide objects. Life is an endless adventure for those who live by their wits.This breath weapon is a 15-foot cone and has the same DC as the bomb. Each creature within the cone takes damage as if it had suffered a direct hit from the alchemist’s bomb, but succeeding at a Reflex save (DC = 10 + 1/2 the alchemist’s level + the alchemist’s Intelligent modifier) halves the damage.Infused. You lob bombs at your foes, harry your enemies, and support the rest of your party with potent elixirs. At higher levels, your mutagens warp your body into a resilient and powerful weapon. You provide knowledge and experience about alchemical items and related secrets, such as poisons and diseases.Hello and welcome to the Archives of Nethys, the official home of the Pathfinder Second Edition system reference documents. Here you can find all the rules, character options, and monsters needed to play Pathfinder Second Edition. The Archives houses all of the rules from the Core Rulebook as well as every sourcebook that Paizo publishes. Source Core Rulebook pg. 297 4.0. With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...Cavalier Archetypes. Where some cavaliers are simply skilled with horses or well-trained knights, the beast rider spends his life in constant pursuit of the most perfect mount, forming bonds with greater, more powerful, and more exotic creatures. A castellan is a cavalier who dedicates himself to the defense of a castle or walled city.View all high-tech. View all intelligent items. View all materials. View all other. View all siege weapons. View all snares. View all spellhearts. View all structures. View all tattoos.Though now that you mention it, I might try some of the by-chapter PDFs and see if that works. EDIT: It's also worth noting that I'm ultimately looking for something that can index your collection of PF2e PDFs so it's easy to search through the whole collection at once, ala DnD Beyond or your own, personal, offline Archives of Nethys. tdhsmith.There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely …Trained in arcane spell DCs. You gain these features as a Magus. Abilities gained at higher levels list the levels at which you gain them next to the features' names. Your Level. Class Features. 1. Ancestry and background, initial proficiencies, arcane spellcasting, arcane cascade, conflux spells, hybrid study, spellstrike. 2.To support the recent influx of new Pathfinders and Starfinders, he will be helping us with some much needed updates to the Pathfinder 1e side of the Archives. To start with, he's going to focus on missing errata updates and a new FAQ section. We hope to have more news and updates for you soon!Source Core Rulebook pg. 60 4.0. At 1st level when you create your character, you gain a background of your choice. This decision is permanent; you can't change it at later levels. Each background listed here grants two ability boosts, a skill feat, and the trained proficiency rank in two skills, one of which is a Lore skill.Archives of Nethys Adventure Paths | Adventures | Blog Posts | Comics | Lost Omens | Rulebooks | Society. Guns & Gears Product Page Paizo Store Release Date 10/13/2021Favored Class Options. Kitsune (Blood of the Beast pg. 12): Gain 1/6 of a new Magical TailARG feat. Any kitsune character can choose this bonus upon gaining a level in her favored class. <b>From Nethys</b>: This is an NPC class and was not given a description.Archives of Nethys. To use the older Search engine, click here. Letters/numbers only - if symbols are included the search will return 0 results. You use use " " to group a search into a phrase (e.g. "Improved Channel" will prioritize results with those words together in that order) Only return results with all terms. Source Core Rulebook pg. 297 4.0. With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...Familiars. Description Source: PRPG Core Rulebook. A familiar is an animal chosen by a spellcaster to aid him in his study of magic. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but is now a magical beast for the purpose of effects that depend on its type.Your racket shapes your rogue techniques and the way you approach a job, while building your reputation in the criminal underworld for a certain type of work. A client with deep pockets might even hire a team of rogues for a particular heist, each specializing in a different racket, in order to cover all the bases. Choose a rogue’s racket. Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Creatures Equipment Setting Spells/ Rituals Rules ... Source Core Rulebook pg. 437 4.0. Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith’s edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous). Each deity below has their alignment listed in parentheses after their name, followed by a short description and ...Members of other races can learn to cast them with GM permission. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. For 24 hours after the ritual, the caster may prepare spells of the requested deity.0-Level Acid Splash: Orb deals 1d3 acid damage. Arcane Mark: Inscribes a personal rune on an object or creature (visible or invisible). Bleed: Cause a stabilized creature to resume dying. Vanguard Source Character Operations Manual pg. 50 Change and decay are the only universal constants, and your understanding of these principles makes you a nigh-unstoppable force of nature: a juggernaut brimming with fundamental energies that allow you to hold the front line of any conflict and turn your own injuries into strength.Abomination Vaults Player's Guide. Product Page Paizo Store. Release Date 1/15/2021. Product Line Adventure Paths. Source Group Abomination Vaults. Bibliophile, Eldritch Anatomist, Fogfen Tale-Teller, Market Runner, Ruin Delver, Starwatcher, Witchlight Follower Cosmic Caravan.As a standard action, a sacred shield can enhance her shield by calling on the aid of a celestial spirit. This bond lasts for 1 minute per paladin level. When called, the spirit causes the shield to shed light like a torch. At 5th level, the spirit grants the shield a +1 enhancement bonus. For every three levels beyond 5th, the shield gains ...Elf. As an ancient people, elves have seen great change and have the perspective that can come only from watching the arc of history. After leaving the world in ancient times, they returned to a changed land, and they still struggle to reclaim their ancestral homes, most notably from terrible demons that have invaded parts of their lands.Archives of Nethys Search Engine. A configurable, generic search UI for Archives of Nethys Built with Elastic App Search's Reference UI. Updating ...Feats are special abilities that characters can acquire to enhance their skills, combat prowess, or magic potential. On this webpage, you can browse and search for feats from various Pathfinder sources, including core rulebooks, adventure paths, and supplements. Whether you are looking for a new feat to customize your character or just curious about the options available, this is the place to ...Description Source: PRPG Core Rulebook. The following bloodlines represent only some of the possible sources of power that a sorcerer can draw upon. Unless otherwise noted, most sorcerers are assumed to have the arcane bloodline. Name. Summary. Aberrant. There is a taint in your blood, one that is alien and bizarre.A template is a set of rules that you apply to a monster to transform it into a different monster. All templates give precise directions on how to change a monster’s statistics to transform it into the new monster. Acquired Templates: Some templates, like the lich, are the results of a creature’s choice and desire to transform.Vigilante Archetypes. Name. Replaces. Summary. Agathiel. Dual Identity; Vigilante Specialization; 1st-level Social Talent; 6th-level Vigilante Talent. Agathiels surrender a portion of their immortal souls to Nirvana in exchange for a measure of animalistic might to aid them in their righteous crusades. Anaphexia Thought-Killer.Archetypes - Archives of Nethys: Pathfinder 2nd Edition Database Details Feats Research Fields Alchemist Details Feats Instincts Barbarian Details Feats Muses Bard Details Feats Causes Tenets Champion Details Feats Doctrines Cleric Details Feats Druidic Orders Druid Details Feats Fighter Details FeatsKurgess (The Strong Man) [NG] Source Gods & Magic pg. 65 2.0. Once a mortal farm boy from Taldor who had superhuman strength from youth, Kurgess’s selfless sacrifice on the field of competition heralded his rise to godhood. Known as the Strong Man, Kurgess stands as both champion and shining example to those who seek athletic achievement and ...Changeling. Tales of children stolen away and replaced by monsters exist across countless cultures— but the true monsters are the hag mothers of these strange children. After the hag seduces, uses, and disposes of their father, the changeling child is usually abandoned in their father’s community to be raised among them.Ancestries Half-Human Heritages Versatile Heritages. Your character’s ancestry determines which people they call their own, whether it’s diverse and ambitious humans, insular but vivacious elves, traditionalist and family-focused dwarves, or any of the other folk who call Golarion home.. Archives of Nethys. To use the older Search engine, click Feats are special abilities that charact Human Racial Traits. +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Humans have a base speed of 30 feet.Note from Nethys: This family represents a group of similar monsters. No official description was provided. Members Djinni (CR 5), Efreeti (CR 8), Janni (CR 4), Marid (CR 9), Shaitan (CR 7) Gigas Source Pathfinder #30: The Twice-Damned Prince pg. 84 Note from Nethys: This family represents a group of similar monsters. No official description ... 1: Arcane Essence (Sp) mage armor 3/day, mirror image 2/day, or f Sword of Gluttony, Ungarato. Artifacts and Legends. Sword of Greed, Chellan. Rise of the Runelords Adventure Path. Sword of Lust, Asheia. Artifacts and Legends. Sword of Pride, Baraket. Pathfinder #133: Secrets of Roderic's Cove. Sword of Sloth, Shin-Tari.Source Core Rulebook pg. 255 4.0. All kinds of experiences and training can shape your character beyond what you learn by advancing in your class. Abilities that require a degree of training but can be learned by anyone—not only members of certain ancestries or classes—are called general feats. Click here for the full rules on Feats. Antipaladins become the antithesis of their former selves. They mak...

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